Web 3.0 and YouTube - The Ultimate Union

 




YouTube is a website focused on video sharing. The users can freely upload, watch, and share their videos. This website was created middle of February 2005 by three ex-employees of Paypal; it uses Adobe Flash player in displaying numerous video contents, even film and television clips, and music videos. Even amateur video bloggers can contribute their original works. In November 13, 2006, Google Inc. has closed the deal that made them acquire YouTube (it was a US$1.65 billion deal).


As a rule, the users of YouTube who haven't registered yet can watch most of the available videos on the site. The advantage of going through the registration is being allowed to upload unlimited number of videos. It was on the second year of YouTube's operation that posting of video responses and subscription to content feeds have been added to enhance the site's services.


YouTube is all about expression of one's self and freedom. Web 3.0 (as most online marketers would refer to Semantic Web) supports just that. It is like going back to the time when the recognition of abilities and skills is the name of the game. The birth of Web 3.0 just paved the way for a much better YouTube.


Understanding how YouTube can be greatly improved can only be done when both Webs 2.0 and 3.0 are fully explained. Picture the world of Web 2.0 as the world of instant messaging, chats, blogs, and numerous social communities. These are massive improvements to the contents of the Web in the past.


There is much hype as to the birth of Web 3.0 and this is not without reason. The heralding of the Web 3.0 is saying goodbye to the concepts of 2D settings, blogs, 2-way webs, wikis, podcasts, videos, social networks and personal publishing. It is giving way to the co-creative and real time world on the Web. It means 3D portals; integrated games, business, and education; profiles that are interoperable; and avatar representations.


To explain in a simpler manner, Web 3.0 will allow avatar representations of humans and these would interact in the world that is the Web. People could meet up, interact, and build relationships with the use of their avatar representations. This means the end of linear thinking and welcoming the world of virtual environments.


To be able to experience all the Web 3.0 features, one has to have decent computers, spectacular graphics, and bandwidth. If not, a cell phone which can support all the 'new stuff' that Web 3.0 has to offer would be a nice addition to your growing number of gadgets. YouTube can now be accessed with the use of mobile phones which is a great improvement from merely watching it on the computer screen. But will this make way for a more advanced improvement such as YouTube accounts being fused with avatar representations? We can only hold our breaths until the day that the avatars dominate and control even your YouTube accounts.


There are moral questions to the aspect of having a virtual representation of one's self. Is it ethical to interact in this manner? Is Web 3.0 really an improvement in our lives or will it lower the morals of individuals? We have yet to see that day but, then again, all issues are debatable, aren't they?


Dean Clarke is a marketer who has been watching closely how more money can be made both over the Internet and offline in this Attention Age.

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